Files
TG_ARPG/Plugins/KawaiiPhysics/Source/KawaiiPhysicsEd/Private/KawaiiPhysicsEd.cpp
2025-01-31 16:21:15 +08:00

28 lines
936 B
C++

// KawaiiPhysics : Copyright (c) 2019-2024 pafuhana1213, MIT License
#include "KawaiiPhysicsEd.h"
#include "Modules/ModuleManager.h"
#include "Textures/SlateIcon.h"
#include "KawaiiPhysicsEditMode.h"
#define LOCTEXT_NAMESPACE "FKawaiiPhysicsModuleEd"
void FKawaiiPhysicsEdModule::StartupModule()
{
FEditorModeRegistry::Get().RegisterMode<FKawaiiPhysicsEditMode>("AnimGraph.SkeletalControl.KawaiiPhysics",
LOCTEXT("FKawaiiPhysicsEditMode", "Kawaii Physics"),
FSlateIcon(), false);
}
void FKawaiiPhysicsEdModule::ShutdownModule()
{
FEditorModeRegistry::Get().UnregisterMode("AnimGraph.SkeletalControl.KawaiiPhysics");
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FKawaiiPhysicsEdModule, KawaiiPhysicsEd)
//IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, KawaiiPhysicsEd, "KawaiiPhysicsEd" );