Files
TG_ARPG/Plugins/ModularGameplayActors/Source/ModularGameplayActors/Private/ModularCharacter.cpp
2023-08-28 03:38:23 +08:00

29 lines
748 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ModularCharacter.h"
#include "Components/GameFrameworkComponentManager.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(ModularCharacter)
void AModularCharacter::PreInitializeComponents()
{
Super::PreInitializeComponents();
UGameFrameworkComponentManager::AddGameFrameworkComponentReceiver(this);
}
void AModularCharacter::BeginPlay()
{
UGameFrameworkComponentManager::SendGameFrameworkComponentExtensionEvent(this, UGameFrameworkComponentManager::NAME_GameActorReady);
Super::BeginPlay();
}
void AModularCharacter::EndPlay(const EEndPlayReason::Type EndPlayReason)
{
UGameFrameworkComponentManager::RemoveGameFrameworkComponentReceiver(this);
Super::EndPlay(EndPlayReason);
}