Files
TG_ARPG/Plugins/Developer/RiderLink/Source/RiderGameControl/RiderGameControl.Build.cs
2023-07-16 14:29:40 +08:00

32 lines
565 B
C#

// Copyright 1998-2020 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RiderGameControl : ModuleRules
{
public RiderGameControl(ReadOnlyTargetRules Target) : base(Target)
{
#if UE_4_22_OR_LATER
PCHUsage = PCHUsageMode.NoPCHs;
#else
PCHUsage = PCHUsageMode.NoSharedPCHs;
#endif
bUseRTTI = true;
PublicDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.AddRange(new []
{
"RD",
"RiderLink",
"HeadMountedDisplay",
"LevelEditor",
"UnrealEd",
"Slate",
"CoreUObject",
"Engine"
});
}
}