Files
TG_ARPG/Plugins/marketplace/LogicDriver/Source/SMAssetTools/SMAssetTools.Build.cs
2023-10-07 03:53:32 +08:00

51 lines
984 B
C#

// Copyright Recursoft LLC 2019-2023. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class SMAssetTools : ModuleRules
{
public SMAssetTools(ReadOnlyTargetRules Target) : base(Target)
{
DefaultBuildSettings = BuildSettingsVersion.Latest;
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateIncludePaths.AddRange(
new string[]
{
Path.Combine(ModuleDirectory, "Private"),
Path.Combine("SMSystemEditor", "Private")
});
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"SMSystem",
"SMSystemEditor"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Engine",
"CoreUObject",
"Slate",
"SlateCore",
"InputCore",
"UnrealEd",
"EditorStyle",
"EditorWidgets",
"AssetTools",
"GraphEditor",
"BlueprintGraph",
"WorkspaceMenuStructure",
"DesktopPlatform",
"Json",
"JsonUtilities",
"ContentBrowserData"
}
);
}
}