Files
TG_ARPG/Plugins/marketplace/ViveMocapKit/Source/VMKFingersSolver/VMKFingersSolver.Build.cs
2023-10-07 03:53:32 +08:00

47 lines
785 B
C#

// (c) Yuri N. K. 2017. All rights reserved.
// ykasczc@gmail.com
using UnrealBuildTool;
public class VMKFingersSolver : ModuleRules
{
public VMKFingersSolver(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PrivatePCHHeaderFile = "Public/VMKFingersSolver.h";
PrivateIncludePaths.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"InputCore"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"HeadMountedDisplay"
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
}
);
}
}