48 lines
1023 B
C#
48 lines
1023 B
C#
// Copyright (C) 2023 Gonçalo Marques - All Rights Reserved
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using UnrealBuildTool;
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using System.IO;
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public class UINavigation : ModuleRules
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{
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public UINavigation(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PrecompileForTargets = PrecompileTargetsType.Any;
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PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "Public"));
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PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Private"));
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"EnhancedInput",
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"ApplicationCore"
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"CoreUObject",
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"Engine",
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"UMG",
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"Slate",
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"SlateCore",
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"InputCore",
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"EnhancedInput",
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"RHI",
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"HeadMountedDisplay",
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"AssetRegistry"
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}
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);
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DynamicallyLoadedModuleNames.AddRange(
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new string[]
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{
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}
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);
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}
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}
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