51 lines
1.0 KiB
C#
51 lines
1.0 KiB
C#
// Copyright Recursoft LLC 2019-2023. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
using System.IO;
|
|
|
|
public class SMExtendedRuntime : ModuleRules
|
|
{
|
|
public SMExtendedRuntime(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
DefaultBuildSettings = BuildSettingsVersion.Latest;
|
|
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
|
|
PublicIncludePaths.AddRange(
|
|
new string[]
|
|
{
|
|
Path.Combine(ModuleDirectory, "Public"),
|
|
Path.Combine(ModuleDirectory, "Public", "Properties")
|
|
}
|
|
);
|
|
|
|
PrivateIncludePaths.AddRange(
|
|
new string[]
|
|
{
|
|
Path.Combine(ModuleDirectory, "Private")
|
|
}
|
|
);
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
"UMG",
|
|
"SMSystem"
|
|
}
|
|
);
|
|
|
|
// Editor specific modules for slate specific configuration of editor widgets.
|
|
// Configuration values are stored on run-time struct for overall simplicity.
|
|
if (Target.Type == TargetType.Editor)
|
|
{
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"SlateCore"
|
|
}
|
|
);
|
|
}
|
|
}
|
|
} |