// (c) Yuri N. K. 2017. All rights reserved. // ykasczc@gmail.com using UnrealBuildTool; public class VMKFingersSolver : ModuleRules { public VMKFingersSolver(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; PrivatePCHHeaderFile = "Public/VMKFingersSolver.h"; PrivateIncludePaths.AddRange( new string[] { } ); PublicDependencyModuleNames.AddRange( new string[] { "Core", "InputCore" } ); PrivateDependencyModuleNames.AddRange( new string[] { "CoreUObject", "Engine", "Slate", "SlateCore", "HeadMountedDisplay" } ); DynamicallyLoadedModuleNames.AddRange( new string[] { } ); } }