// Copyright 2019-2026 pafuhana1213. All Rights Reserved. using UnrealBuildTool; public class KawaiiPhysicsEd : ModuleRules { public KawaiiPhysicsEd(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; PrivateDependencyModuleNames.AddRange(new[] { "Core", "CoreUObject", "Engine", "InputCore", "KawaiiPhysics", "AnimGraph", "BlueprintGraph", "Persona", "UnrealEd", "AnimGraphRuntime", "Slate", "SlateCore" }); if(Target.Version.MajorVersion >= 5) { PrivateDependencyModuleNames.Add("EditorFramework"); if (Target.Version.MinorVersion >= 1) { PrivateDependencyModuleNames.Add("AnimationEditMode"); } // StructUtils plugin has been integrated into the engine starting from 5.5 if (Target.Version.MinorVersion <= 4) { PrivateDependencyModuleNames.Add("StructUtils"); } } } }