// Copyright 2019-2026 pafuhana1213. All Rights Reserved. #include "KawaiiPhysicsEd.h" #include "Modules/ModuleManager.h" #include "Textures/SlateIcon.h" #include "KawaiiPhysicsEditMode.h" #define LOCTEXT_NAMESPACE "FKawaiiPhysicsModuleEd" void FKawaiiPhysicsEdModule::StartupModule() { FEditorModeRegistry::Get().RegisterMode("AnimGraph.SkeletalControl.KawaiiPhysics", LOCTEXT("FKawaiiPhysicsEditMode", "Kawaii Physics"), FSlateIcon(), false); } void FKawaiiPhysicsEdModule::ShutdownModule() { FEditorModeRegistry::Get().UnregisterMode("AnimGraph.SkeletalControl.KawaiiPhysics"); } #undef LOCTEXT_NAMESPACE IMPLEMENT_MODULE(FKawaiiPhysicsEdModule, KawaiiPhysicsEd) //IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, KawaiiPhysicsEd, "KawaiiPhysicsEd" );