Frist Commit
This commit is contained in:
13
.idea/.idea.TG_ARPG/.idea/.gitignore
generated
vendored
Normal file
13
.idea/.idea.TG_ARPG/.idea/.gitignore
generated
vendored
Normal file
@@ -0,0 +1,13 @@
|
||||
# Default ignored files
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||||
/shelf/
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||||
/workspace.xml
|
||||
# Rider ignored files
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||||
/.idea.TG_ARPG.iml
|
||||
/modules.xml
|
||||
/projectSettingsUpdater.xml
|
||||
/contentModel.xml
|
||||
# Editor-based HTTP Client requests
|
||||
/httpRequests/
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||||
# Datasource local storage ignored files
|
||||
/dataSources/
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||||
/dataSources.local.xml
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||||
4
.idea/.idea.TG_ARPG/.idea/encodings.xml
generated
Normal file
4
.idea/.idea.TG_ARPG/.idea/encodings.xml
generated
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
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||||
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
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||||
</project>
|
||||
8
.idea/.idea.TG_ARPG/.idea/indexLayout.xml
generated
Normal file
8
.idea/.idea.TG_ARPG/.idea/indexLayout.xml
generated
Normal file
@@ -0,0 +1,8 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="UserContentModel">
|
||||
<attachedFolders />
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||||
<explicitIncludes />
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||||
<explicitExcludes />
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||||
</component>
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||||
</project>
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||||
6
.idea/.idea.TG_ARPG/.idea/vcs.xml
generated
Normal file
6
.idea/.idea.TG_ARPG/.idea/vcs.xml
generated
Normal file
@@ -0,0 +1,6 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
<project version="4">
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||||
<component name="VcsDirectoryMappings">
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||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
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</component>
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||||
</project>
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||||
16
.vsconfig
Normal file
16
.vsconfig
Normal file
@@ -0,0 +1,16 @@
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||||
{
|
||||
"version": "1.0",
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"components": [
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||||
"Microsoft.Net.Component.4.6.2.TargetingPack",
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"Microsoft.VisualStudio.Component.VC.14.34.17.4.ARM64",
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||||
"Microsoft.VisualStudio.Component.VC.14.34.17.4.x86.x64",
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||||
"Microsoft.VisualStudio.Component.VC.Tools.ARM64",
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||||
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
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||||
"Microsoft.VisualStudio.Component.Windows10SDK",
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||||
"Microsoft.VisualStudio.Workload.CoreEditor",
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||||
"Microsoft.VisualStudio.Workload.ManagedDesktop",
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"Microsoft.VisualStudio.Workload.NativeDesktop",
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"Microsoft.VisualStudio.Workload.NativeGame",
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"Microsoft.VisualStudio.Workload.Universal"
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]
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}
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||||
9
Config/DefaultEditor.ini
Normal file
9
Config/DefaultEditor.ini
Normal file
@@ -0,0 +1,9 @@
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[UnrealEd.SimpleMap]
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SimpleMapName=/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap
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[EditoronlyBP]
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bAllowClassAndBlueprintPinMatching=true
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bReplaceBlueprintWithClass= true
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bDontLoadBlueprintOutsideEditor= true
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bBlueprintIsNotBlueprintType= true
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||||
2
Config/DefaultEditorPerProjectUserSettings.ini
Normal file
2
Config/DefaultEditorPerProjectUserSettings.ini
Normal file
@@ -0,0 +1,2 @@
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||||
[ContentBrowser]
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ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonCPP
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||||
70
Config/DefaultEngine.ini
Normal file
70
Config/DefaultEngine.ini
Normal file
@@ -0,0 +1,70 @@
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
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EditorStartupMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
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GlobalDefaultGameMode="/Script/TG_ARPG.TG_ARPGGameMode"
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[/Script/Engine.RendererSettings]
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r.ReflectionMethod=1
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.Lumen.TraceMeshSDFs=0
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||||
r.Shadow.Virtual.Enable=1
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r.Mobile.EnableNoPrecomputedLightingCSMShader=1
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
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||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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||||
-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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Compiler=Default
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||||
AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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||||
AudioNumBuffersToEnqueue=1
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||||
AudioMaxChannels=0
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||||
AudioNumSourceWorkers=4
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SpatializationPlugin=
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SourceDataOverridePlugin=
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ReverbPlugin=
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OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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||||
CacheSizeKB=65536
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||||
MaxChunkSizeOverrideKB=0
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bResampleForDevice=False
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||||
MaxSampleRate=48000.000000
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||||
HighSampleRate=32000.000000
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||||
MedSampleRate=24000.000000
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||||
LowSampleRate=12000.000000
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MinSampleRate=8000.000000
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||||
CompressionQualityModifier=1.000000
|
||||
AutoStreamingThreshold=0.000000
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||||
SoundCueCookQualityIndex=-1
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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||||
TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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||||
DefaultGraphicsPerformance=Maximum
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||||
AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.Engine]
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||||
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/TG_ARPG")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPerson",NewGameName="/Script/TG_ARPG")
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||||
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonGameMode",NewClassName="TG_ARPGGameMode")
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||||
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonCharacter",NewClassName="TG_ARPGCharacter")
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||||
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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||||
bEnablePlugin=True
|
||||
bAllowNetworkConnection=True
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||||
SecurityToken=D438453846F0825F1752E581277B1089
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||||
bIncludeInShipping=False
|
||||
bAllowExternalStartInShipping=False
|
||||
bCompileAFSProject=False
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||||
bUseCompression=False
|
||||
bLogFiles=False
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||||
bReportStats=False
|
||||
ConnectionType=USBOnly
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||||
bUseManualIPAddress=False
|
||||
ManualIPAddress=
|
||||
|
||||
3
Config/DefaultGame.ini
Normal file
3
Config/DefaultGame.ini
Normal file
@@ -0,0 +1,3 @@
|
||||
[/Script/EngineSettings.GeneralProjectSettings]
|
||||
ProjectID=41A0C19B40C0AB5E60A9EEAABCF0EF9B
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||||
ProjectName=Third Person Game Template
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||||
86
Config/DefaultInput.ini
Normal file
86
Config/DefaultInput.ini
Normal file
@@ -0,0 +1,86 @@
|
||||
|
||||
|
||||
[/Script/Engine.InputSettings]
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||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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||||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
bEnableMouseSmoothing=True
|
||||
bEnableFOVScaling=True
|
||||
bCaptureMouseOnLaunch=True
|
||||
bEnableLegacyInputScales=True
|
||||
bEnableMotionControls=True
|
||||
bFilterInputByPlatformUser=False
|
||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
bUseAutocorrect=False
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||
-ConsoleKeys=Tilde
|
||||
+ConsoleKeys=Tilde
|
||||
|
||||
BIN
Content/Characters/Mannequin_UE4/Animations/Jog_Fwd.uasset
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Content/Characters/Mannequin_UE4/Animations/Jog_Fwd.uasset
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Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin.uasset
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Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin.uasset
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Content/Characters/Mannequin_UE4/Rigs/IK_UE4_Mannequin.uasset
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Content/Characters/Mannequin_UE4/Rigs/IK_UE4_Mannequin.uasset
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Content/Characters/Mannequin_UE4/Textures/T_ML_Aluminum01.uasset
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Content/Characters/Mannequin_UE4/Textures/T_ML_Aluminum01.uasset
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Content/Characters/Mannequin_UE4/Textures/T_UELogo_Mask.uasset
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Content/Characters/Mannequin_UE4/Textures/T_UELogo_Mask.uasset
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Content/Characters/Mannequin_UE4/Textures/T_UELogo_N_TGA.uasset
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Content/Characters/Mannequin_UE4/Textures/T_UELogo_N_TGA.uasset
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Content/Characters/Mannequins/Animations/ABP_Manny.uasset
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Content/Characters/Mannequins/Animations/ABP_Manny.uasset
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Content/Characters/Mannequins/Animations/ABP_Quinn.uasset
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Content/Characters/Mannequins/Animations/ABP_Quinn.uasset
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Content/Characters/Mannequins/Animations/Manny/MM_Idle.uasset
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Content/Characters/Mannequins/Animations/Manny/MM_Idle.uasset
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Content/Characters/Mannequins/Animations/Manny/MM_Jump.uasset
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Content/Characters/Mannequins/Animations/Manny/MM_Jump.uasset
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Content/Characters/Mannequins/Animations/Manny/MM_Land.uasset
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Content/Characters/Mannequins/Animations/Manny/MM_Land.uasset
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Content/Characters/Mannequins/Animations/Manny/MM_Run_Fwd.uasset
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Content/Characters/Mannequins/Animations/Manny/MM_Run_Fwd.uasset
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Content/Characters/Mannequins/Animations/Manny/MM_T_Pose.uasset
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Content/Characters/Mannequins/Animations/Manny/MM_T_Pose.uasset
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Content/Characters/Mannequins/Animations/Quinn/MF_Idle.uasset
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Content/Characters/Mannequins/Animations/Quinn/MF_Idle.uasset
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Content/Characters/Mannequins/Animations/Quinn/MF_Run_Fwd.uasset
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Content/Characters/Mannequins/Animations/Quinn/MF_Run_Fwd.uasset
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Content/Characters/Mannequins/Materials/M_Mannequin.uasset
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Content/Characters/Mannequins/Materials/M_Mannequin.uasset
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Content/Characters/Mannequins/Meshes/SKM_Manny.uasset
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Content/Characters/Mannequins/Meshes/SKM_Manny.uasset
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Content/Characters/Mannequins/Meshes/SKM_Manny_Simple.uasset
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Content/Characters/Mannequins/Meshes/SKM_Quinn.uasset
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Content/Characters/Mannequins/Meshes/SKM_Quinn.uasset
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Content/Characters/Mannequins/Meshes/SKM_Quinn_Simple.uasset
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Content/Characters/Mannequins/Meshes/SKM_Quinn_Simple.uasset
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Content/Characters/Mannequins/Meshes/SK_Mannequin.uasset
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Content/Characters/Mannequins/Meshes/SK_Mannequin.uasset
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Content/Characters/Mannequins/Rigs/ABP_Manny_PostProcess.uasset
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Content/Characters/Mannequins/Rigs/ABP_Manny_PostProcess.uasset
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Content/Characters/Mannequins/Rigs/ABP_Quinn_PostProcess.uasset
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Content/Characters/Mannequins/Rigs/CR_Mannequin_Body.uasset
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Content/Characters/Mannequins/Rigs/CR_Mannequin_Body.uasset
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Content/Characters/Mannequins/Rigs/IK_Mannequin.uasset
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Content/Characters/Mannequins/Rigs/IK_Mannequin.uasset
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Content/Characters/Mannequins/Rigs/PA_Mannequin.uasset
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Content/Characters/Mannequins/Rigs/PA_Mannequin.uasset
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Reference in New Issue
Block a user