Files
TG_ARPG/Content/BlurCollection/Documentation/DocumentationLevel.umap

29 lines
33 KiB
Plaintext
Raw Normal View History

2024-11-20 10:18:16 +08:00
<EFBFBD><EFBFBD>*<2A><><EFBFBD><EFBFBD><EFBFBD>`<00>u<EFBFBD>)'F<><46>v<EFBFBD><10><><EFBFBD>,#"<22>T<EFBFBD><54>O&<26>F!<21>Ђ<EFBFBD>a <00><><EFBFBD><12>Ju<4A> <0C>|<7C>)<29>:8<00>2ذ O<><1F><>J<EFBFBD>6
?t<>πD<CF80>C<EFBFBD><14><>s !<00>h<EFBFBD><68><EFBFBD>B<EFBFBD><42> <0B>1<EFBFBD>A<EFBFBD>F.YNone<00><00>!F36B81C6424E170243D76E94CC5EB0A4!`:<00>&X(X(h(<00>H<EFBFBD>hQ<68><51>F<EFBFBD>_vM0<4D><EFBFBD>!<00><00><>=++UE4+Release-4.190<++UE4+Release-4.19<00>_<EFBFBD><00>(<00><><00><><EFBFBD><EFBFBD>Y6/Game/BlurCollection/Documentation/DocumentationLevel5s<1F>@/Game/BlurCollection/Documentation/DocumentationWidgetBlueprint<00>O/Script/BlueprintGraph<00><>|D/Script/CoreUObject<00>I->/Script/Engine<00>@<40>I /Script/UMG6]<5D> /Script/UMGEditor<00>^I<>/Script/UnrealEd,<04>Actor-<2D>#Y ActorLabel<00>r_AddToViewport<00><>8AdvancedPinDisplay~<17>ArrayPropertyI<><49>i AttachParent.<2E><><EFBFBD>bAllowDeletion<00><><0E>bCommentBubblePinnedq.%LBillboardComponent<00><><EFBFBD>bIsEditorPreviewActorcP<63>V bIsPureFunc<00><>O<EFBFBD>%bLegacyGeneratedClassIsAuthoritativet<>uabLegacyNeedToPurgeSkelRefs<00><>\;BlueprintGeneratedClass)<29>p-BlueprintGuid<00>UBlueprintSystemVersion<00>t +BlueprintType <11><>bNotForClientOrServer!<21><>bool. d<> BoolProperty<04><>bOverrideFunction<10><>[BPTYPE_LevelScript<00>ϫ<EFBFBD>Brush.<2E>dBrushComponent<00>YgUBrushComponent0n><3E>bShowMouseCursors,<07> ByteProperty<00>N-<2D>CallFunc_Create_ReturnValueŷl")CallFunc_GetPlayerController_ReturnValueX拒 CamOrthoZoomvr=<3D> CamPosition<00>C<16> CamRotation"<22><>i CamUpdatedd<>&<26>CategorySorting<1E>Classtwx<77>classtws<77>
Component<00><><EFBFBD>Create<0E><>\Default__Brush<00><>n<EFBFBD>Default__DocumentationLevel_Cp<><70>^Default__ExponentialHeightFogK<>5WDefault__GameplayStatics<00><>*<2A>Default__LevelScriptActor&5+Default__TextRenderActorٽ Default__WidgetBlueprintLibraryL)<29>IDefaultGraphNode<00><><EFBFBD>vDefaultPhysicsVolume'<01>u delegate<00><><EFBFBD><EFBFBD> DisplayNamez<><7A>BDocumentationLevelm~wDocumentationLevel_C<00>r<EFBFBD>TDocumentationWidgetBlueprint_Cu<><75>SEBlueprintTypeo $<24>EdGrapho<>]EdGraphSchema_K2<00><><EFBFBD> EditedDocumentInfo<00>_<10> EditedObjectB<>a<EFBFBD> EditorViews<00>Y EHorizTextAligment<00><><EFBFBD><EFBFBD> EHTA_CenterhI<68><49>Engine<00>D<>ENodeAdvancedPinse<> !ENodeAdvancedPins::Hidden״g<D7B4> EntryPoint<00>X # EnumPropertyQם@ESelfContextInfo<00>}<19>!ESelfContextInfo::NotSelfContext3t<>#ESpawnActorCollisionHandlingMethod<16><><EFBFBD>0ESpawnActorCollisionHandlingMethod::AlwaysSpawn<00><><EFBFBD>/ Event Graph<00><><1F> EventGraph]<5D>]EventReference<00><><EFBFBD><EFBFBD>EVerticalTextAligment <20><><EFBFBD>EVRTA_QuadTop<00>@bcexec|<7C><>executei<><69><EFBFBD>$ExecuteUbergraph_DocumentationLevelK<><10>ExponentialHeightFog<00>R-]ExponentialHeightFogComponent<00><>?]FloatProperty<00><><EFBFBD><EFBFBD> FogDensityﮃ(FogHeightFalloff<12><>\FogInscatteringColor<11>ri Functionr<><72><EFBFBD>FunctionReference<00>Z<EFBFBD>GameplayStatics<00><>hbGeneratedClass<00>XTGetPlayerControllerj<><6A><EFBFBD>
GraphGuid<00><><EFBFBD>vGuidCP<43>hHeightFogComponent0<00><><EFBFBD><EFBFBD>HideCategoriesK<><4B>HorizontalAlignment<00><><EFBFBD>6int<00><12> IntProperty<00><>6JK2Node_CallFunction<00><><EFBFBD><EFBFBD>K2Node_CreateWidgetG<<3C>w K2Node_Events<>ZK2Node_VariableSetr<>BLastEditedDocuments <02>Levelj,<2C><>LevelBuildDataId<00>,qXLevelScriptActor<00>Uo<55>LevelScriptBlueprintN<11><>LevelViewportInfoSb<53>@ LinearColorCsF MemberName<00><1F><> MemberParent~<7E>}<MemberReference~<7E><>? MetaData<>Model<00>:<3A>fModuleRelativePathp"<22>a NameProperty<00><>JNewTextRenderComponent;<3B>k<EFBFBD> NodeGuidѬ<04> NodePosX<00>[<5B> NodePosYrF<72>eNodes<00><><EFBFBD>lNone<00><03> objecteK<65><4B>ObjecteK<65>ObjectProperty<41> Output_GetGdm<64>OutputDelegate m<>M OwningPlayer<00><><EFBFBD><EFBFBD>PackagesG<73>PackageLocalizationNamespacety<74>PackageMetaData<00>,<2C>e ParentClassݥ[PersistentLevel}"<22>PlayerController4<> PlayerIndex<00><><EFBFBD><EFBFBD>PointerToUberGraphFrameT<><<3C>Polys<00>sC<73>ReceiveBeginPlay<00>}b<>RelativeLocation<00>P,RelativeRotation<00><><EFBFBD>) ReturnValue<00>t"<22>RootComponent<14>a<EFBFBD>Rotator<00>i<EFBFBD><69>SavedViewOffset|<7C><>DSavedZoomAmount_<16><>Schema<00><><EFBFBD>w ScriptStructK<15><>self_<><5F>JSelfContextInfo<00>8<EFBFBD>}SpawnCollisionHandlingMethod<00><>uSprite<00>=<00>SpriteComponent<00>n<06>StartDistance<00><> . StrProperty;<3B>r$StructProperty0<00><>Text<00>9@i TextProperty<00>:t<> TextRender@z<>TextRenderActor_<>TextRenderComponent?y <20>then<00><>ҀThumbnailInfo<00>L3<4C>ToolTip<00><><07>UberGraphFramei<>8UberGraphFramePointerProperty{u8<75>UberGraphFunction9<><39><EFBFBD>UbergraphPages#<23>3 UserWidget <0A>}vVariableReference<00><>D Vector<00>d Vector2DU0l VerticalAlignment4<><34>0WidgetBlueprintGeneratedClassWidgetBlueprintLibrary<01>jCWorld!][WorldContextObject<00>R<EFBFBD>WorldSettings<04><><EFBFBD>WorldThumbnailInfo<00>.2kZOrderT<13>h<00><><EFBFBD><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>!<00><><EFBFBD><EFBFBD>.<00><><EFBFBD><EFBFBD> *<00><><EFBFBD><EFBFBD>>*<00><><EFBFBD><EFBFBD>g*<00><><EFBFBD><EFBFBD>i*<00><><EFBFBD><EFBFBD>j*<00><><EFBFBD><EFBFBD>[*<00><><EFBFBD><EFBFBD>f*<00><><EFBFBD><EFBFBD>u*<00><><EFBFBD><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD>=*<00><><EFBFBD><EFBFBD>U*<00><><EFBFBD><EFBFBD>V*<00><><EFBFBD><EFBFBD>]*<00><><EFBFBD><EFBFBD>l*<00><><EFBFBD><EFBFBD>n*<00><><EFBFBD><EFBFBD>o*<00><><EFBFBD><EFBFBD>v*<00><><EFBFBD><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD><EFBFBD>*<00><><EFBFBD><EFBFBD>h*<00><><EFBFBD><EFBFBD><EFBFBD>U<00><><EFBFBD><EFBFBD>0V<00><><EFBFBD><EFBFBD>b[<00><><EFBFBD><EFBFBD><EFBFBD>[<00><><EFBFBD><EFBFBD>_[<00><><EFBFBD><EFBFBD>
[<00><><EFBFBD><EFBFBD>-]<00><><EFBFBD><EFBFBD>1n<00><><EFBFBD><EFBFBD>2<00><00><00><00><00><00><00><00><00><><EFBFBD><EFBFBD><EFBFBD><00><00><><EFBFBD><EFBFBD>3<00><00><><EFBFBD><EFBFBD>y<00><00><><EFBFBD><EFBFBD>;<00><00><><EFBFBD><EFBFBD>4<00><><EFBFBD><EFBFBD><00>$Y<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: <00>AY<00><><EFBFBD><EFBFBD>/1s<00>Y<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>
<00>)^Z<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><00>)<00>Z<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><00><00>Z<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD> )y[<00><><EFBFBD><EFBFBD>:)<00>[<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>N<00><00>[<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>U<00><00>\<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>
b<00>7]<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>#$<00>]<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>$$<00>]<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>G #^<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>T<00>C^<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><00>>_<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD> gX?_<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD> g <00>c<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD> hz<00>g<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD> ix*l<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD> jO<00>n<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><00><00><00>s<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>9 ,<00>u<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><00><00><00>w<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><00><00>z<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>v<00>0{<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><00><00>{<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><00><00>{<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><00><00><00>{<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>yj<00>|<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>9 p<00>}<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><00>9b<><00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><00> <00><><00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD> <00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD> <00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD> 
 <00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!WorldDocumentationLevel\(DocumentationLevelWorldPrimaryAssetTypeMapPrimaryAssetName6/Game/BlurCollection/Documentation/DocumentationLevel ParentClass'Class'/Script/Engine.LevelScriptActor'BlueprintTypeBPTYPE_LevelScriptImplementedInterfacesGeneratedClassdBlueprintGeneratedClass'/Game/BlurCollection/Documentation/DocumentationLevel.DocumentationLevel_C'NumReplicatedProperties0ParentClassPackage/Script/EngineNativeParentClass'Class'/Script/Engine.LevelScriptActor'BlueprintDescription ClassFlags 12845584 IsDataOnlyFalseFiBData<0F><><EFBFBD>KU GjoeJoCmvfqsjouNbobhfs Qspqfsujft Qspqfsujft GjoeJoCmvfqsjouNbobhfsVcfsVcfs GjoeJoCmvfqsjouNbobhfsObnfObnf LjtnfuTdifnbHsbqiEjtqmbzObnf`FwfouHsbqi FwfouHsbqi GjoeJoCmvfqsjouNbobhfs Eftdsjqujpo Eftdsjqujpo  CmvfqsjouOpHsbqiUppmujq)Opof* GjoeJoCmvfqsjouNbobhfsOpeftOpeft L3Opef Fwfou`ObnfFwfou!|GvodujpoObnf~GvodujpoObnfVPckfduEjtqmbzObnftBdups;SfdfjwfCfhjoQmbz CfhjoQmbz  GjoeJoCmvfqsjouNbobhfs DmbttObnf DmbttObnf
L3Opef`Fwfou  GjoeJoCmvfqsjouNbobhfs
OpefHvje
OpefHvje "48D9F5FC569CG:BB4E99:8:954F1D1::  GjoeJoCmvfqsjouNbobhfs TdifnbObnf TdifnbObnfFeHsbqiTdifnb`L3 GjoeJoCmvfqsjouNbobhfsHmzqiHmzqiHsbqiFejups/Fwfou`27y GjoeJoCmvfqsjouNbobhfsHmzqiTuzmfTfuHmzqiTuzmfTfu FejupsTuzmf GjoeJoCmvfqsjouNbobhfs HmzqiDpmps HmzqiDpmps/)S>2/111111-H>2/111111-C>2/111111-B>2/111111* GjoeJoCmvfqsjouNbobhfs Dpnnfou Dpnnfou GjoeJoCmvfqsjouNbobhfsQjotQjotPvuqvu!Efmfhbuf GjoeJoCmvfqsjouNbobhfsEfgbvmuWbmvfEfgbvmuWbmvf GjoeJoCmvfqsjouNbobhfs QjoDbufhpsz QjoDbufhpsz
efmfhbuf GjoeJoCmvfqsjouNbobhfs JtBssbz JtBssbz GjoeJoCmvfqsjouNbobhfs JtSfgfsfodf JtSfgfsfodffyfd VNHDsfbufXjehfu`CbtfUjumfDsfbuf!Xjehfu L3Opef`DsfbufXjehfu!"G168F4F55E2D57B:E94798946F5ED7EE"HsbqiFejups/Efgbvmu`27y#Dmbtt$`0Hbnf0CmvsDpmmfdujpo0Epdvnfoubujpo0EpdvnfoubujpoXjehfuCmvfqsjou/EpdvnfoubujpoXjehfuCmvfqsjou`D%dmbtt& GjoeJoCmvfqsjouNbobhfs PckfduDmbtt PckfduDmbtt' VtfsXjehfu(Sfuvso!Wbmvf)pckfdu* EpdvnfoubujpoXjehfuCmvfqsjou`D+Pxojoh!Qmbzfs,QmbzfsDpouspmmfs-VPckfduEjtqmbzObnftVtfsXjehfu;BeeUpWjfxqpsuBee!up!Wjfxqpsu.L3Opef`DbmmGvodujpo/"C17BBD2G5FB65FD11329E7BFGE9448B50 Ljtnfu/BmmDmbttft/GvodujpoJdpo1/)S>1/2:1636-H>1/6949:9-C>2/111111-B>2/111111*2 GjoeJoCmvfqsjouNbobhfs ObujwfObnf Obujwf!Obnf3BeeUpWjfxqpsu4Ubshfu5[Psefs617jou8VPckfduEjtqmbzObnft%HbnfqmbzTubujdt;HfuQmbzfsDpouspmmfsHfu!Qmbzfs!Dpouspmmfs9"422G7BDE5391::B9:7E915C5291G7181:/)S>1/511111-H>1/961111-C>1/461111-B>2/111111*;HfuQmbzfsDpouspmmfs<Qmbzfs!Joefy= L3Opef TfuQjoObnfTfu!|QjoObnf~ QjoObnfcTipxNpvtfDvstps>L3Opef`WbsjbcmfTfu?"4GGBD2C2566F148B:392G2:F3234843B@ Ljtnfu/BmmDmbttft/WbsjbcmfJdpoA/)S>1/411111-H>1/111111-C>1/111111-B>2/111111*BTipx!Npvtf!DvstpsCusvfDcppmE
Brush~<00>~ <00>~<00><00><00><><EFBFBD><EFBFBD>} <00>`<00>a<00>!<21><EFBFBD>vL<76><4C><EFBFBD> <20><>~,<00> <00><00><00><00> <00>ExponentialHeightFog~XW<00>?Z<00>q<00>?<00>?<00>?<00>?YWo<12>:<3A>W@F~~~<00><><EFBFBD><EFBFBD>~~<00><><EFBFBD><EFBFBD>~<00>~~ <00><00>N_  <20><><EFBFBD><EFBFBD> <1C><><EFBFBD><EFBFBD>^ <00><><EFBFBD><EFBFBD><01><><EFBFBD><EFBFBD>'Z<06>^Z^_  <20><><EFBFBD><EFBFBD> <1C><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>*Z^ <1C><><EFBFBD><EFBFBD>Z
 S~<00><><EFBFBD><EFBFBD>^Z^TbZ S\<00>Fts<00><00><><EFBFBD><EFBFBD>rx
~{f<00>|f<00><><EFBFBD><EFBFBD> "EFz<00>a<1F>j<EFBFBD><6A>N<EFBFBD>N<EFBFBD><4E><02>7<EFBFBD><37>~<00><>p֥]@<40><>݃><3E><><EFBFBD><00><>p֥]@<40><>݃><3E><><EFBFBD>S<00>R~~<00><00>ȏXL<58>6D<36><44>:t<><00><><EFBFBD><EFBFBD><EFBFBD>i<EFBFBD>B<EFBFBD><42><EFBFBD> Ƌ<><C68B><00><><EFBFBD><EFBFBD><EFBFBD>i<EFBFBD>B<EFBFBD><42><EFBFBD> Ƌ<><C68B><EFBFBD><00>R~~<00><00> <0C> <0C><><EFBFBD>K<EFBFBD>a<EFBFBD>~A<><41>VKѸu<D1B8><75>H<>b
<EFBFBD>Y<EFBFBD><EFBFBD><EFBFBD>KѸu<D1B8><75>H<>b
<EFBFBD>Y<EFBFBD><EFBFBD><EFBFBD><EFBFBD>K2NodeTargetTarget~<00><><EFBFBD><EFBFBD>~<00>#<00>a,<2C>G<EFBFBD><47><EFBFBD><EFBFBD>v<1B><>p<>"<22>Nj<EFBFBD>E<EFBFBD><45>
<04><04>p<>"<22>Nj<EFBFBD>E<EFBFBD><45>
<04><04><04><00>e~~00<00>\<00>Fts<00><00><><EFBFBD><EFBFBD>rx_~{f@|f@z<00>a<00>j1<><31><EFBFBD>B<EFBFBD>ؖp`~<00>h<02><><EFBFBD>mH<6D>~<7E><> <09>v<EFBFBD><00>h<02><><EFBFBD>mH<6D>~<7E><> <09>K2NodeTargetTarget~<00><><EFBFBD><EFBFBD>~<00><><EFBFBD><EFBFBD><00><00>ܟ<EFBFBD><DC9F>+<2B>K<EFBFBD><4B><EFBFBD><EFBFBD><EFBFBD> "<00>ܟ<EFBFBD><DC9F>+<2B>K<EFBFBD><4B><EFBFBD><EFBFBD><EFBFBD> "<22><00>~<00><><EFBFBD><EFBFBD>~<00>c ; <20>F<>h^<5E><><EFBFBD>%<25>c ; <20>F<>h^<5E><><EFBFBD>%<25><><00>e~~00<00>5KCz<43>B<><42>
<EFBFBD><EFBFBD>8'5KCz<43>B<><42>
<EFBFBD><EFBFBD>8'<27><00>~<00><><EFBFBD><EFBFBD>~<00><00>><3E><EFBFBD>M<EFBFBD>}<06><EFBFBD>{fz<00>a<00><>W<EFBFBD><57>FM<><4D>6<EFBFBD><36><EFBFBD>M^~<00><><EFBFBD><EFBFBD>E<EFBFBD><45>ݖ<EFBFBD><DD96>a<EFBFBD><00><><EFBFBD><EFBFBD>E<EFBFBD><45>ݖ<EFBFBD><DD96>a<EFBFBD>S<00>R~~<00><00>#<23><04><1C>F<EFBFBD>VxGu<47>"<22><00>ȏXL<58>6D<36><44>:t<><00>ȏXL<58>6D<36><44>:t<><EFBFBD><00>R~~<00><00><>p֥]@<40><>݃><3E><><EFBFBD><00>*2O<32>/C<><43>e<EFBFBD>VH<56><00>*2O<32>/C<><43>e<EFBFBD>VH<56>*<00>+~<00><><EFBFBD><EFBFBD>~<00><><EFBFBD><EFBFBD><00>#<00>a,<2C>G<EFBFBD><47><EFBFBD><EFBFBD>v<1B><>#<00>a,<2C>G<EFBFBD><47><EFBFBD><EFBFBD>v<1B><><EFBFBD><00>~<00><><EFBFBD><EFBFBD>~<00>KѸu<D1B8><75>H<>b
<EFBFBD>Y<EFBFBD><EFBFBD><EFBFBD><00>K<EFBFBD><4B><EFBFBD>zvO<76><4F><EFBFBD>a<EFBFBD>;<3B> <00>K<EFBFBD><4B><EFBFBD>zvO<76><4F><EFBFBD>a<EFBFBD>;<3B> <0B><00>TPlayer Controller Object Reference Owning Player
The player that 'owns' the widget.~<00><><EFBFBD><EFBFBD>~<00>O<00>Fts<00><00><><EFBFBD><EFBFBD>rx<00>~z<00>a<00><><EFBFBD>7<EFBFBD><37><EFBFBD>E<EFBFBD><45><EFBFBD>=<3D><><EFBFBD>C~U<>#z<>bD<62> K<>{E<>U<>#z<>bD<62> K<>{<00>7~<00><><EFBFBD><EFBFBD><EFBFBD><00><00>#<23><04><1C>F<EFBFBD>VxGu<47>"<22><00>#<23><04><1C>F<EFBFBD>VxGu<47>"<22><><00>R~~<00><00><><EFBFBD><EFBFBD>E<EFBFBD><45>ݖ<EFBFBD><DD96>a<EFBFBD><00><00>Fts<00><00><><EFBFBD><EFBFBD>rx!~<00>"IJ{f@|fz<00>a<00><><EFBFBD>?z^E<><45><EFBFBD><EFBFBD>*s#!~<00> <0C> <0C><><EFBFBD>K<EFBFBD>a<EFBFBD>~A<><41>V<00> <0C> <0C><><EFBFBD>K<EFBFBD>a<EFBFBD>~A<><41>VS<00>R~~<00><00><><EFBFBD><EFBFBD><EFBFBD>i<EFBFBD>B<EFBFBD><42><EFBFBD> Ƌ<><C68B>q<> <09><>UB<55><1D><05>] 'q<> <09><>UB<55><1D><05>] '<27><00>R~~<00>T<>s=4<18>D<EFBFBD><44><EFBFBD>]<5D><>ݐT<>s=4<18>D<EFBFBD><44><EFBFBD>]<5D><>ݐ!<00>~~truefalse<00>f$ڰgC<67>a<EFBFBD><61><EFBFBD><EFBFBD><01>f$ڰgC<67>a<EFBFBD><61><EFBFBD><EFBFBD>Ղ<00>LRetrieves the value of the variable, can use instead of a separate Get node~~falsefalse<00><00>><3E><EFBFBD>M<EFBFBD>}<06><EFBFBD><00>><3E><EFBFBD>M<EFBFBD>}<06><EFBFBD><E39A8A>K2NodeTargetTarget~<00><><EFBFBD><EFBFBD>~<00>5KCz<43>B<><42>
<EFBFBD><EFBFBD>8'v<00>o<00>n<00>m<00>a<00>Io<49><6F>Yv@<40><><EFBFBD><EFBFBD>P<EFBFBD>pI<70><00> ~ 
unreal$/Game/BlurCollection/Maps/DemoLevela<00><00><00><><EFBFBD><EFBFBD><EFBFBD> <00> "<) xMfk <00><00>k<00>{?@<00> <00><00><00><00>KC`1<>ÕW`?~^<00><00>a<00> <0B>~yG<79>x*<2A>@<40>(<28>~~ c-Collision Rendering Utilities|Transformation5trueG08
BeginPlaywClasses/GameFramework/Actor.h<00>'Event when play begins for this actor.8
BeginPlaywClasses/GameFramework/Actor.h<00>'Event when play begins for this actor.8
BeginPlaywClasses/GameFramework/Actor.h<00>'Event when play begins for this actor.c-Collision Rendering Utilities|Transformation8
BeginPlaywClasses/GameFramework/Actor.h<00>'Event when play begins for this actor.G0<00>!F36B81C6424E170243D76E94CC5EB0A4~ @$<00>A<EFBFBD>U<EFBFBD>s K<><4B><EFBFBD><EFBFBD><7F>?~ @$wR]<<>LL<4C>/9n*<2A><>~~<00><00><00><00><00><00> <00>TextRenderActor~<00><00>y#[F36B81C6424E170243D76E94CC5EB0A4]!B6D24BAB43307A064E9B0A983246071D$Click PLAY to get the documentationd"BC<00>"PQ<00><00> <00><00>B<EFBFBD><00> <00><00><>3<EFBFBD>~<00><00>!6<00>A <00><00>A<00><00>p&<00> <00>'<00> <00>%W@F(~&<00> <00>'<00> <00>%W@F(~&<00> <00>'<00> <00>%W@F(~&<00> <00>${Wô<57><C3B4>@<00><>B'<00> <00><00><1C><><EFBFBD>%<%W@F(~&<00> <00>'<00> <00>%W@F(~&<00> <00>'<00> <00>%W@F(~&<00> <00>'<00> <00>%W@F(~&<00> <00>'<00> <00>%W@F(~~ <00>WorldSettings-1~~<00><>*<2A>