Files

56 lines
1.1 KiB
C#
Raw Permalink Normal View History

2025-01-31 16:21:15 +08:00
// Copyright Epic Games, Inc. All Rights Reserved.
2023-10-07 03:53:32 +08:00
using UnrealBuildTool;
2025-01-31 16:21:15 +08:00
public class AsyncLoadingScreen : ModuleRules
2023-10-07 03:53:32 +08:00
{
2025-01-31 16:21:15 +08:00
public AsyncLoadingScreen(ReadOnlyTargetRules Target) : base(Target)
2023-10-07 03:53:32 +08:00
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[] {
// ... add public include paths required here ...
}
);
PrivateIncludePaths.AddRange(
new string[] {
// ... add other private include paths required here ...
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
2025-01-31 16:21:15 +08:00
"Core"
2023-10-07 03:53:32 +08:00
// ... add other public dependencies that you statically link with here ...
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
2025-01-31 16:21:15 +08:00
"MoviePlayer",
"DeveloperSettings"
2023-10-07 03:53:32 +08:00
// ... add private dependencies that you statically link with here ...
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
// ... add any modules that your module loads dynamically here ...
}
);
}
}